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Stocos

Creation:

» Muriel Romero y Pablo Palacio

Location: Madrid > Spain

Artistic and technical sheet:

Conception: Pablo Palacio and Muriel Romero
Choreography: Muriel Romero
Performance: Begoña Quiñones and Muriel Romero
Music composition: Pablo Palacio.
Interactive visuals and swarm simulations: Daniel Bisig.
Production: Muriel Romero y Pablo Palacio.
Coproduction: Mercat de las Flors.
Supports: Teatros del Canal (Madrid, Spain), Comunidad de Madrid, Hebel Halle (Heidelberg, Germany), El Graner (Barcelona, Spain), Festival VAD (Girona, Spain), Cervantes Institut.



Premiere date: 2011



Lenght: 50 min.





Comments

General description
Stocos is the third part of a trilogy centered on the analysis and development of theinteraction between sonic gesture and dance gesture. This series of pieces are developed inside a set of loudspeakers surrounding both the stage and the audience, and within which sound objects move and transform following spatial trajectories associated with the movement of the dancers.The first and second parts are Acusmatrix and Catexis respectively. This project has been supported by Mercat de las Flors, Teatros del Canal, University Alcalá de Henares, La Casa Encendida, La Comunidad de Madrid, Hebel Halle (Heidelberg, Germany), El Graner (Barcelona) and Cervantes Institute. Stocos expands the scope of the trilogy in that it creates gestural relationships not only between dancers and music but also between simulated entities and computer generated imagery. The activities of the dancers, virtual entities, music and visuals relate to each other via underlying processes of brownian movement and flocking behavior. Accordingly, a dense network of mutual influences emerges that establishes coherency among the spatial, perceptional and behavioral properties of its natural and artificial participants. The simultaneity and causality of these activities and their spatially distributed multimodal presence transforms the stage into a hybrid ecosystem in which various forms of mutual dependencies coexist.

Stocos creates a three-dimensional space in which natural and artificial entities coexist, interrelate and overlap. It relies on stochastic processes and swarm simulations for the creation of dance movements, musical compositions and visual imagery. Throughout the performance, a dense network of mutual interactions among algorithms, dance, music and visuals establishes coherence, simultaneity and presence in the behavioral and aesthetic characteristics of the piece. The musical composition is based on the stochastic processes of brownian motion, a method that was initially devised by Iannis Xenakis. Stocos develops an extension of this approach using swarm simulations. These processes also define some of the dancer's movement sequences and they affect the swarm based live imagery. The spatial movements of the music are achieved via an octaphonic speaker ring that surrounds both the stage and audience space. The video imagery is life generated and renders the spatial movements of various interactive swarm simulations that have been specifically developed for the piece. The imagery is projected seamlessly on the back of the stage, the stage floor and the dancers bodies in an attempt to create a behavioral and visual continuity between the natural properties of the space, its inhabitants and the simulated entities. The characteristics of these responsive visuals continually changes from a dynamic property of the entire space to that of autonomous virtual dancers improvising on stage up to that of a artificial skin that covers the dancer's bodies. The dance performance combines pre-choreographed and improvised sequences for two human dancers and virtual dancers. The dancer's abstract gestures explore the network of mutual dependencies and causalities that relate them to the musical and visual activities on stage. The choreography reflects the properties of the hybrid ecosystem, that responds favorable or antagonistic but never neutral to the activities of its inhabitants.

*Stochastic: A process in which the step or change from one state to another is defined by a probability function.

Dance motion and random walks
A choreography is composed of subsenquent steps. Each of these steps are connected in a more or less deterministic way. The steps that compose a random walk are connected using probability distributions that may generate trajectories that evolve in a more or less deterministic fashion. From a formal point of view in Stocos, we will use random walks as a model to generate dance motion, starting from a disorder concept and then introduce means that increase or reduce it. In this manner each new step is obtained applying stochastic variations to the previous one. Another choreographic approach in Stocos is to use random walks to "walk" among the different steps that comprise a previously composed variation. This produces a constant change in its structure. Different random walks are used for each dancer, thus creating a sort of reverberation of the original variation. These algorithmic procedure is generated in Supercollider language.

Sound generation in Stocos: Stochastic sound synthesis
Sound in Stocos is generated using a software implementation of dynamic stochastic synthesis, a rigorous algorithmic composition procedure conceived by Iannis Xenakis. It uses mathematical concept of random walks to produce both duration structure and timbral fluctuations in computer generated sound, resulting in a huge gamut of sonic entities. [...]

Interactive visual simulation: Swarm Behaviour

Swarm behaviour is a branch of artificial intelligence based on the collective behaviour of selforganised systems. Swarm intelligence systems are composed of agents that interact among themselves and with their environment. A biomimetic multi-agent simulation will be specifically developed for the piece. The simulation synchronizes the dancer's activities on stage with the self-organized dynamics of groups of agents that engage into coherent movements.[...]

>> Further information

>> Press

>> Playbills

Videos

>> Stocos (Clip)

>> Stocos (Scene 6)

>> Stocos (Scene 3)


>> Stocos (Contours)

>> Stocos (motion tracking detail) 





Documents
stocos.pdf

stocos-english.pdf

stocos-prensa-b.pdf

stocos-programas-com-b.pdf


Foto: Anónimo

Foto: Anónimo

Foto: Anónimo

Foto: Anónimo

Foto: Günter-Krämmer

Foto: Günter-Krämmer

Foto: Günter-Krämmer

Foto: Günter-Krämmer

Foto: Pablo Nieto

Foto: Pablo Nieto

Foto: Pablo Nieto

Foto: Tomás Ibarra

Foto: Tomás Ibarra

Foto: Tomás Ibarra

Foto: Tomás Ibarra

Foto: Tomás Ibarra

Foto: Tomás Ibarra

Foto: Tomás Ibarra



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